package com.loveprogrammer.eternity.factory.template;

/**
 * @version 1.0.0
 * @description: 技能模板
 * @author: eric
 * @date: 2022-08-18 15:40
 **/
public class SkillTemplate {

    private int id;

    private String name;

    private String desc;

    private int interval;

    private int max;

    private String className;

    private int order;

    // 能否被闪避
    private Boolean dodged;

    public int getId() {
        return id;
    }

    public void setId(int id) {
        this.id = id;
    }

    public String getName() {
        return name;
    }

    public void setName(String name) {
        this.name = name;
    }

    public String getDesc() {
        return desc;
    }

    public void setDesc(String desc) {
        this.desc = desc;
    }

    public int getInterval() {
        return interval;
    }

    public void setInterval(int interval) {
        this.interval = interval;
    }

    public int getMax() {
        return max;
    }

    public void setMax(int max) {
        this.max = max;
    }

    public String getClassName() {
        return className;
    }

    public void setClassName(String className) {
        this.className = className;
    }

    public int getOrder() {
        return order;
    }

    public void setOrder(int order) {
        this.order = order;
    }

    @Override
    public String toString() {
        return "SkillTemplate{" +
                "id=" + id +
                ", name='" + name + '\'' +
                ", desc='" + desc + '\'' +
                ", interval=" + interval +
                ", max=" + max +
                ", className='" + className + '\'' +
                ", order=" + order +
                '}';
    }

    public Boolean getDodged() {
        return dodged;
    }

    public void setDodged(Boolean dodged) {
        this.dodged = dodged;
    }
}
